"Discipline is the soul of an army. It makes small number formidable; procures success to the weak, and esteem to all."
- George Washington
Following Orders and Discipline
Any order given by the Squad Leader is mandatory, and should be attempted as soon as possible unless otherwise directed
Orders take priority over score, unless the order is to score.
You are not the Squad Leader, do not give orders.
You are not the Platoon Leader, do not spend your time reading the map or suggesting bases to attack/defend.
If you’re ordered to take an objective (ex: A-cap), take it, not another objective.
If you’re ordered not to spawn vehicles, do not spawn vehicles.
Stick with your squadmates, they will keep you alive, and you will keep them alive. If you aren't told who to follow and you're a medic, stick with the squad leader, if you're not a medic then stick with the medic.
Do not run out of spawn locations alone if possible, unless you are specifically running to catch up with your squad.
If you're covering an objective or entrance, you do not leave it until the objective is completed. If you leave your post, your squad may lose their position and their lives.
You love your squad. You will kill for it, and you will die for it.
If you see an enemy, spot it! (Press Q while looking at it)
If you see something important, call it out on TeamSpeak: "Sunderer spotted, southeast of A".
Do not sprint indoors. You will not return fire quickly enough, and you will not spot anti-personnel mines as easily.
Do not stand in doorways. Let the enemy rush into the bottleneck and die. TRAF officers will team-kill you for this.
Keep to cover as much as possible, keep one shoulder to a wall. This will remove one possible angle the enemy can hit you from.
Aiming down your sights (ADS) is significantly more accurate than hip-firing, do it.
Crouching decreases your cone-of-fire bloom, do it.
When you enter a room, check your corners! There is no sense in running in just to be shot from behind.
Stick with your infantry.
Keep to cover when not reviving or healing.
Announce when you die. (ex: Medic #3 is down)
Conserve revive grenades, do not waste them if you know the target is going to die immediately. Revive grenades can save a squad from wiping out.
Use your Nano-Regen field and Health/Restoration Kits to survive heavy firefights, or to make it through crossfires.
You have a rifle, use it to defend yourself when no one is injured.
Hack terminals! But don’t die doing so.
If you have an engineer or a terminal, spam your recon darts. If you don’t, converse the darts.
Watch your radar.
Cloaking will wipe your signal off a map if you were spotted.
Use claymores to cover doorways, especially while hacking terminals or waiting for your squad to reinforce. If you sabotage a generator, cover it with claymores.
Do not place claymores in the door opening, place them to the side.
EMP grenades set off enemy explosive devices. Use EMP grenades to clear capture points that you know have anti-personnel mines.
EMP grenades remove the enemies' shields, you can use them to neutralize a large group of enemies so that your squadmates can cut them down.
Use your cloak to flank the enemy and disappear. Hit and run.
Upgrade your ammo pack! Don’t force your squadmates to leave cover to pick up ammo.
Make sure to keep ammunition packs down - your infiltrators need darts and everybody needs bullets.
If a squadmate is a MAX, stick with him.
Use claymores AND AT Mines to fortify a position if you have an available equipment terminal.
MANA turrets can hold doorways if no MAX or Heavy Assault to available.
Use multiple loadouts to handle different occasions. You probably won’t need AT Mines in a Bio Lab.
CROUCH. AIM DOWN SIGHT. PULL TRIGGER.
Fire in shorter bursts when possible, the cone of fire on most LMGs gets quite large.
Stay with your medic.
Camp doorways from cover.
Remind your squad to stay out of your firing lane if they start wandering in.
If an engineer is present to give you ammo, do not conserve ammo - suppressing fire will scare off some enemies.
Headshots with LMGs can bring enemy MAXes down pretty quickly.
If you’re using Resist Shield, keep it up as often as possible while indoors. It lasts for a long time and recharges quickly.
If you’re using Adrenaline Shield or Nanite Mesh Generator, conserve your energy.
Your heavy shield lags when you activate it, do not try to activate it at the last second - it is not a block button.
Health and Restoration kits can keep you alive for a long time when no medic is present.
Do not use the main entrance when possible, surprise is your greatest asset.
Stick to high locations when possible.
Help keep the roofs clear, don’t let enemy light assaults cut down your squadmates from above.
If you know you’re going to die, try to get your body somewhere accessible to medics.
Do not abandon your squad. I know this is difficult when you’re a professional ninja, but they need you.
On tower-outposts, use the multiple levels to your advantage - most enemies cannot chase you.
Save your C-4 for the hard targets: MAXes and enemy armor.
Use grenades to set-off C-4 if you won’t have enough time to push the detonator.